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Autobattle Shooter

A TypeScript and Vite shooter with Canvas 2D rendering and Yuka AI. Autonomous units navigate three maps, fight, and earn local progression upgrades.

Use this white-label template ↗

Autobattle Shooter · Native application

Open full screen ↗
Loading the application…

If the application cannot load inside the preview, open it full screen. Wallet and account flows may require their own tab. The multiplayer RPG is designed for keyboard and mouse.

Built on real foundations

Native source · Repository access required

View original repository ↗

Make it your own

Start with the premade game and customize its name, tagline, and theme. Your local project previews the actual game and saves its own branding. Online hosting, wallet contracts, and settlement require your own configured services.

Autobattle Shooter example | Engines of Creation